EVERYDAY ENGLISH · READ, NOTICE, TRY

A1–B2 QUESTS

Asking for a repair in English

Describe the problem you can observe and ask for practical help. Check what will happen next without needing to diagnose the fault yourself.

Free web beta · No signup needed to start

An illustrated village with connected paths, shops, gardens and a central fountain.
ENGLISH YOU CAN PUT INTO PRACTICEA small repair
What you will practise

Report a room problem and confirm a workable service arrangement.

Find this adventure in Unit 4 of your guided course map, or enter it directly at a level below.

01 · A SHORT EXCHANGE

Notice what each reply does.

Read these selected lines from the A2 A small repair with Bruno quest. The exchange is authored practice; choose your own replies when you enter the mission.

Inn helper

Is the whole room dark, or is it just one light?

Your model reply

The ceiling light works, but the desk lamp won’t turn on.

Inn helper

We can replace the desk lamp. When do you need it?

Your model reply

Could you bring a working desk lamp this evening?

Inn helper

A replacement desk lamp at six, for Room Twenty?

Your model reply

Room Twelve, not Twenty. Six o’clock is fine.

Inn helper

I’ll bring the working desk lamp to Room Twelve at six. Can you meet me there?

Your model reply

Yes, I’ll be in Room Twelve at six to receive it.

The full quest includes further choices and feedback. Prices, schedules and reservation details belong to fictional practice scenes.

02 · KEEP THESE HANDY

Useful phrases for this situation.

Say a phrase aloud, then think about the detail you would change in your own conversation.

  • A2 MODELThe ceiling light works, but the desk lamp won’t turn on.

    Describe a specific problem with a useful contrast.

  • A2 MODELCould you bring a working desk lamp this evening?

    Request a replacement by a useful time.

  • A2 MODELRoom Twelve, not Twenty. Six o’clock is fine.

    Correct one detail while accepting the rest.

  • B1 MODELIt turns on, but it switches off after a few minutes.

    Describe a recurring fault without guessing its cause.

  • B1 MODELCould you come at five twenty and finish by half past five?

    Negotiate a visit within your availability.

Report what you observeA clear service request says what is wrong and what help you need. These fictional examples are language practice, rather than technical repair instructions.

03 · YOUR TURN

Check the meaning, then try again.

Choose an answer and check the explanation. You can open the answer key at any time.

1. The helper repeats “Room Twenty at six”, but you are in Room Twelve and six is fine. What should you say?

A2 practice

See the answer and why

The answer is “Room Twelve, not Twenty. Six o’clock is fine.” Only the room number is wrong. Correct Twelve versus Twenty and retain the useful six-o’clock time.

2. You leave at five thirty and want to be present for a ten-minute exchange. Which offered visit fits?

B1 practice

See the answer and why

The answer is “Five twenty to five thirty.” A five-twenty start allows the exchange to finish by your five-thirty departure.

04 · CHOOSE YOUR NEXT STEP

Choose your next useful challenge.

A1–B2 are editorial practice targets, and each version has its own scene details. Choose a comfortable challenge; these activities do not certify proficiency.

A1

Begin with short phrases

Ask the inn team for help with a lamp and confirm the room and visit time.

The desk lamp does not work.

Try the A1 quest
A2

Describe the problem

Describe a faulty reading lamp, request a replacement and clarify a room-number mix-up.

The ceiling light works, but the desk lamp won’t turn on.

Try the A2 quest
B1

Agree on the next step

Explain an intermittent problem and agree a replacement visit within a limited time window.

It turns on, but it switches off after a few minutes.

Try the B1 quest
B2

Weigh details and trade-offs

Negotiate an acceptable temporary solution while preserving a work deadline and explicit room access.

I need a reliable lamp in my room for a quiet meeting from six to seven.

Try the B2 quest

Put the words into your adventure.

Make choices, try a sentence and follow the feedback in the A small repair with Bruno quest. Start as a guest, or use your optional account for cloud saves.

Or open your adventure map Explore the 2D village →